Motion Design: Game of Thrones, Menu
Early research of motion design for the menu. It's was made on AfterEffect, with a prototype menu.
Early in the production of the game, the idea was to try some motion design even if it's wasn't the final version.
It's was useful to setup the mood of what we expected and how much time we will have to spend on it, specifically with our co-dev partner.
Short recording of actual menu in the game. after integration in Unity.
After wining a battle, as in every game, we have a victory animation. It was a fun research and animation to do early in the production.
When I have time between two reviews, I give lessons and tutorial to my team. Many time about drawing, animation, motion design, UI/UX flow, and Unity layout...